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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  3. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Sonic Fan Remix is a 2.5D Sonic game created in Unity that features reimagined levels from past Sonic games. [8] Retro Sonic is a 2D Sonic game created by Christian Whitehead. It is the first game to use the Retro Engine (the engine used for the 2011 remaster of Sonic CD), and later merged with two other Sonic fangames, Sonic Nexus and Sonic XG ...

  4. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  5. Sonic CD - Wikipedia

    en.wikipedia.org/wiki/Sonic_CD

    Sonic CD was ported to Windows as part of the Sega PC label in 1996, and to the PlayStation 2 and GameCube as part of Sonic Gems Collection in 2005. A remake , developed by Christian Whitehead using the Retro Engine , was released for various platforms in 2011 and as part of the Sonic Origins compilation in 2022.

  6. Christian Whitehead - Wikipedia

    en.wikipedia.org/wiki/Christian_Whitehead

    Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.

  7. Sonic P-06 - Wikipedia

    en.wikipedia.org/wiki/Sonic_P-06

    Sonic the Hedgehog: Project '06, or simply Sonic P-06, is an upcoming platform game developed by Argentine programmer Ian "ChaosX" Moris for Microsoft Windows. It is an unofficial remake of the 2006 video game Sonic the Hedgehog , originally developed by Sonic Team and published by Sega .

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library [2] [3] Build engine: C: 1995 Yes 2.5D Windows, Linux, macOS, DOS: Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage: Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android

  9. Sonic Origins - Wikipedia

    en.wikipedia.org/wiki/Sonic_Origins

    Sonic Origins [b] is a 2022 video game compilation.It features remasters of the first four platform games in Sega's Sonic the Hedgehog series—Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic CD (1993), and Sonic the Hedgehog 3 & Knuckles (1994)—originally released for the Sega Genesis and the Sega CD.