Search results
Results from the WOW.Com Content Network
to the end of the template code, making sure it starts on the same line as the code's last character. Pages in category "Halo (franchise) user templates" The following 18 pages are in this category, out of 18 total.
This list compiles published miniature wargames categorized by their subject matter, genre, or time period covered in their rules. Where known, the publisher is given (or, in a few cases, the designer(s) in the case of self-published or freely distributed games), as well as the date of first publication (many games have been published in ...
This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used:
Major recurring characters of the Halo multimedia franchise are organized below by their respective affiliations within the series' fictional universe. The franchise's central story revolves around conflict between humanity under the auspices of the United Nations Space Command or UNSC, and an alien alliance known as the Covenant.
This template is within the scope of WikiProject Halo, a collaborative effort to improve the coverage of the Halo series on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. Halo Wikipedia:WikiProject Halo Template:WikiProject Halo Halo
Full Thrust: Remixed - published 2008 (revised second edition incorporating the core rule changes from More Thrust and both Fleet Book volumes). The Babylon Project: Earthforce Sourcebook (out of print, partly incorporated into the Fleet Books) (Contains a set of space combat rules written by Jon Tuffley, based on his Full Thrust rules).
After the folding of Task Force Games and the cancellation of the original Prime Directive line, Amarillo Design Bureau, Inc., the new publishers of Star Fleet Universe games, were left with the question of what to do with PD. They were primarily a wargame company, and the poor sales of the supplements were cause for a reexamination. [1]
Federation Commander is largely based on Star Fleet Battles (SFB), and carries over many of its basic rules and game dynamics. It was designed to be a game which would be similar to Star Fleet Battles, but which would provide more ease of learning and playability. It provides a balance between tactical nuance and ease of playability, in order ...