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Fueled by the previous year's release of the colorful and appealing Pac-Man, the audience for arcade video games in 1981 became much wider. Pac-Man influenced maze games began appearing in arcades and on home systems. Pac-Man was the highest grossing video game for the second year in a row.
Utopia is a two-player game in which the two players each control one of the game's two islands. It lacks an AI opponent, although a single player can play to achieve a high score and ignore the other island. When starting the game, the players may choose how many rounds to play (up to 50) and the length of each round (30 to 120 seconds).
Play: one queen ant presides over the top of the board while her opponent queen rests at the bottom, and each queen gets to produce offspring each turn to fight in the center of the screen. [10] Apple Panic [11] [12] 1982 Yves Lempereur Funsoft clone Armored Patrol [13] [14] 1981 Wayne Westmoreland, Terry Gilman Adventure International ...
Rear Guard (video game) Red Alert (1981 video game) Red Baron (1981 video game) Reversal (video game) Rings of Saturn (video game) River Patrol (video game) Robot Attack; RobotWar; Round-Up (video game) Route-16 (video game)
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
The total revenue for the U.S. arcade video game industry in 1981 was estimated at more than $7 billion [17] though some analysts estimated the real amount may have been much higher. [17] By 1982, video games accounted for 87% of the $8.9 billion in commercial games sales in the United States. [18]
Crazy Climber (クレイジークライマー, Kureijī Kuraimā) is a vertically scrolling video game produced by Nichibutsu (Nihon Bussan) and released for arcades in 1980. In North America, the game was also released by Taito America. Ports for the Arcadia 2001 and Atari 2600 were published in 1982, followed by the Famicom in 1986 and X68000 ...
3D Monster Maze is a 1981 survival horror game designed by Malcolm Evans and published by J. K. Greye Software for the ZX81. [1] Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, [2] and one of the first games incorporating typical elements of the genre that would later be termed survival horror.