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  2. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  3. Video game programmer - Wikipedia

    en.wikipedia.org/wiki/Video_game_programmer

    In early video games, gameplay programmers would write code to create all the content in the game—if the player was supposed to shoot a particular enemy, and a red key was supposed to appear along with some text on the screen, then this functionality was all written as part of the core program in C or assembly language by a gameplay programmer.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language. [9] NScripter: No 2D Windows: HaniHani, Tsukihime: Freeware: O3DE: C++, Python: 2021 Lua, Script Canvas Yes 3D Windows, macOS, iOS, Linux, Android: Apache 2.0 MIT License: 3D rendering engine used by New World and several other games Odyssey ...

  5. Jonathan Blow - Wikipedia

    en.wikipedia.org/wiki/Jonathan_Blow

    He evaluated alternative systems-level programming languages such as Go and Rust, but ultimately expressed the desire to create a new language. [61] Blow estimated a new programming language designed for game development could reduce typical development time by at least 20% and make programming more enjoyable. [ 62 ]

  6. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. [1]

  7. 7 Billion Humans - Wikipedia

    en.wikipedia.org/wiki/7_Billion_Humans

    For example, a task might ask the player to program the humans to sort the numbers on data cubes in order. The programming language is similar to assembly language, allowing for simple loops, logic, memory storage and calculations. As with its predecessor, the code can be edited in a textual form by copying-and-pasting.

  8. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    UnrealScript (often abbreviated to UScript) was Unreal Engine's native scripting language used for authoring game code and gameplay events before the release of Unreal Engine 4. The language was designed for simple, high-level game programming . [ 3 ]

  9. Frostbite (game engine) - Wikipedia

    en.wikipedia.org/wiki/Frostbite_(game_engine)

    Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.