Search results
Results from the WOW.Com Content Network
Röki is an adventure video game developed by British studio Polygon Treehouse and published by United Label Games. It follows Tove, a young girl, traveling into the ancient wilderness to rescue her younger brother Lars from Röki, a pitch-black monster from the pages of a fairy tale.
An internationalised vector image was then created by User:Silversmith and uploaded to Commons as Image:Schematic diagram of the human eye.svg (see right). On request, this version with English annotations was created and uploaded here. Later, the text labels were made into hyperlinks pointing at relevant articles in the English Wikipedia.
This is a retouched picture, which means that it has been digitally altered from its original version. Modifications: Cleaned up slightly as per usual with SVG conversions, used free font for text, slight changes to the dashed lines to allow for SVG's in-built method. .
The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.
The human eye can perceive scenes with a very high dynamic contrast ratio, around 1,000,000:1. Adaptation is achieved in part through adjustments of the iris and slow chemical changes, which take some time (e.g. the delay in being able to see when switching from bright lighting to pitch darkness).
Discover the latest breaking news in the U.S. and around the world — politics, weather, entertainment, lifestyle, finance, sports and much more.
English: Diagram of a human eye (horizontal section section of the right eye) 1. Lens, 2. Zonule of Zinn or Ciliary zonule, 3. Posterior chamber and 4. Anterior chamber with 5. Aqueous humour flow; 6. Pupil, 7. Corneosclera or Fibrous tunic with 8. Cornea, 9. Trabecular meshwork and Schlemm's canal. 10. Corneal limbus and 11. Sclera; 12 ...
The irises of human eyes exhibit a wide spectrum of colours. Eye color is a polygenic phenotypic trait determined by two factors: the pigmentation of the eye's iris [1] [2] and the frequency-dependence of the scattering of light by the turbid medium in the stroma of the iris. [3]: 9