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  2. Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Audio_Coding

    PlayStation 3: supports encoding and decoding of AAC files; Xbox 360: supports streaming of AAC through the Zune software, and of supported iPods connected through the USB port; Wii: supports AAC files through version 1.1 of the Photo Channel as of December 11, 2007. All AAC profiles and bitrates are supported as long as it is in the .m4a file ...

  3. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs ...

  4. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    The Advanced Audio Coding format is based on the MPEG-2 and MPEG-4 standards. AAC files are usually ADTS or ADIF containers. .aax: Audible : An Audiobook format, which is a variable-bitrate (allowing high quality) M4B file encrypted with DRM. MPB contains AAC or ALAC encoded audio in an MPEG-4 container. (More details below.) .act

  5. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    As such, the user normally doesn't have a raw AAC file, but instead has a .m4a audio file, which is a MPEG-4 Part 14 container containing AAC-encoded audio. The container also contains metadata such as title and other tags, and perhaps an index for fast seeking. [2] A notable exception is MP3 files, which are raw audio coding without a ...

  6. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge). libgsm – Lossy compression ; opencore-amr – Lossy compression (AMR and AMR-WB) liba52 – a free ATSC A/52 stream decoder (AC-3) libdca – a free DTS Coherent Acoustics decoder

  7. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    ALAC supports up to 8 channels of audio at 16, 20, 24 and 32 bit depth with a maximum sample rate of 384 kHz. ALAC data is frequently stored within an MP4 container with the filename extension.m4a. This extension is also used by Apple for lossy AAC audio data in an MP4 container (same container, different audio encoding).

  8. High-Efficiency Advanced Audio Coding - Wikipedia

    en.wikipedia.org/wiki/High-Efficiency_Advanced...

    High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio.

  9. Video file format - Wikipedia

    en.wikipedia.org/wiki/Video_file_format

    Not standardized, and not a real video file in the classical meaning since it merely references the real video file (e.g. a .webm file), which has to exist separately elsewhere. A .gifv "file" is simply a HTML webpage which includes a HTML video tag, where the video has no sound. As there were large communities online which create art using the ...