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The N-Gage is a PDA-like device that combined features of a cell phone and a handheld game console developed and designed by Nokia, released on October 7, 2003. [1] The following lists contains all of the known games released for the N-Gage, as well as unreleased games.
Bounce is a platformer mobile game series published by Nokia, revolving around the player controlling a red ball and navigating through levels.After the original Bounce, which was a 2D platformer, Nokia made a follow up named Bounce Back, and later teamed up with Rovio Entertainment who developed numerous new titles until 2010, including games set in 3D worlds.
The N-Gage is a mobile device combining features of a cellular phone and a handheld game system developed by Nokia, released on 7 October 2003. [4] Officially nicknamed the game deck, [a] the N-Gage's phone works on the GSM cellular network, and software-wise runs on the Series 60 platform on top of Symbian OS v6.1.
Nokia 3310. Released in 2000 ... user-friendly design and popular features like the game "Snake," the Nokia remains a beloved classic among tech enthusiasts. ... With its sleek design, touchscreen ...
The Amazing Spider-Man (keypad-based mobile phones, touchscreen Java phones, Series 30+, Android, BlackBerry 10, iOS) The Amazing Spider-Man 2 (keypad-based mobile phones, touchscreen Java phones, Android, iOS) The Avengers: The Mobile Game (keypad-based mobile phones, Android)
In a presentation given at Nokia's Capital Markets Day 2008 last week the company quietly displayed a previously unseen handset, complete with an edge-to-edge touchscreen and subtle, attractive ...
Pages in category "Nokia games" The following 18 pages are in this category, out of 18 total. This list may not reflect recent changes. A. Ashen (2004 video game) B.
Snake (Finnish: Matopeli) [1] is a 1998 mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone.In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.