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  2. Delay (audio effect) - Wikipedia

    en.wikipedia.org/wiki/Delay_(audio_effect)

    Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio.

  3. Gapless playback - Wikipedia

    en.wikipedia.org/wiki/Gapless_playback

    Various software, firmware, and hardware components may add up to a substantial delay associated with starting playback of a track. If not accounted for, the listener is left waiting in silence as the player fetches the next file (see harddisk access time), updates metadata, decodes the whole first block, before having any data to feed the hardware buffer.

  4. Audio-to-video synchronization - Wikipedia

    en.wikipedia.org/wiki/Audio-to-video_synchronization

    The AV-sync delay is static but can vary with the individual clip. Video editing effects can delay video causing it to lag the audio. Transmission (broadcasting), reception and playback that can get introduce AV-sync errors. A video camera with built-in microphones or line-in may not delay sound and video paths by the same amount.

  5. Loop (music) - Wikipedia

    en.wikipedia.org/wiki/Loop_(music)

    In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves.

  6. Envelope (music) - Wikipedia

    en.wikipedia.org/wiki/Envelope_(music)

    The delay setting determines the length of silence between hitting a note and the attack. Some software synthesizers, such as Image-Line's 3xOSC (included with their DAW FL Studio) have DAHDSR (delay, attack, hold, decay, sustain, release) envelopes. A common feature on many synthesizers is an AD envelope (attack and decay only).

  7. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Former Roblox headquarters, now occupied by Guidewire Software. Roblox Corporation (/ ˈ r oʊ b l ɒ k s / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006.

  8. Digital delay line - Wikipedia

    en.wikipedia.org/wiki/Digital_delay_line

    A digital delay line (or simply delay line, also called delay filter) is a discrete element in a digital filter, which allows a signal to be delayed by a number of samples. Delay lines are commonly used to delay audio signals feeding loudspeakers to compensate for the speed of sound in air, and to align video signals with accompanying audio ...

  9. Delayed auditory feedback - Wikipedia

    en.wikipedia.org/wiki/Delayed_Auditory_Feedback

    Delayed Auditory Feedback (DAF), also called delayed sidetone, is a type of altered auditory feedback that consists of extending the time between speech and auditory perception. [1] It can consist of a device that enables a user to speak into a microphone and then hear their voice in headphones a fraction of a second later.