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  2. Streetlight effect - Wikipedia

    en.wikipedia.org/wiki/Streetlight_effect

    The streetlight effect, or the drunkard's search principle, is a type of observational bias that occurs when people only search for something where it is easiest to look. [1] Both names refer to a well-known joke: A policeman sees a drunk man searching for something under a streetlight and asks what the drunk has lost.

  3. Getting lost - Wikipedia

    en.wikipedia.org/wiki/Getting_lost

    Getting lost is an aspect of behavioral geography, in which human wayfinding and cognitive and environmental factors play a role. For successful travel, it is necessary to be able to identify origin and destination, to determine turn angles, to identify segment lengths and directions of movement, to recognize on-route and distant landmarks.

  4. Time perception - Wikipedia

    en.wikipedia.org/wiki/Time_perception

    Humans typically overestimate the perceived duration of the initial and final event in a stream of identical events. [70] This oddball effect may serve an evolutionarily adapted "alerting" function and is consistent with reports of time slowing down in threatening situations.

  5. Curiosity - Wikipedia

    en.wikipedia.org/wiki/Curiosity

    Certain curious animals (namely, corvids, octopuses, dolphins, elephants, rats, etc.) will pursue information in order to adapt to their surrounding and learn how things work. [7] This behavior is termed neophilia, the love of new things. For animals, a fear of the unknown or the new, neophobia, is much more common, especially later in life. [8]

  6. Bedtime procrastination - Wikipedia

    en.wikipedia.org/wiki/Bedtime_procrastination

    Bedtime procrastination causes people to feel that time is passing quickly, which can lead to anxiety and stress. [21] For people who do not sleep well, bedtime is an abominable time. Sleep can become a task and a burden that increases people's worry about getting enough sleep, leading to nervousness, and increases their psychological stress.

  7. Sleep in animals - Wikipedia

    en.wikipedia.org/wiki/Sleep_in_animals

    Sleep can follow a physiological or behavioral definition. In the physiological sense, sleep is a state characterized by reversible unconsciousness, special brainwave patterns, sporadic eye movement, loss of muscle tone (possibly with some exceptions; see below regarding the sleep of birds and of aquatic mammals), and a compensatory increase following deprivation of the state, this last known ...

  8. Interview: Tae Kim, Author of "The Nvidia Way" - AOL

    www.aol.com/interview-tae-kim-author-nvidia...

    Tae Kim is a senior technology writer at Barron's and author of the new book The Nvidia Way.In this podcast, best-selling author Morgan Housel interviews Kim for a conversation about:

  9. Counterfactual thinking - Wikipedia

    en.wikipedia.org/wiki/Counterfactual_thinking

    Many times, people think about what they could have done differently. For example, "If I started studying three days ago, instead of last night, I could have done better on my test." Since people often think about what they could have done differently, it is not uncommon for people to feel regret during upward counterfactual thinking.