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In physics and engineering, a free body diagram (FBD; also called a force diagram) [1] is a graphical illustration used to visualize the applied forces, moments, and resulting reactions on a free body in a given condition. It depicts a body or connected bodies with all the applied forces and moments, and reactions, which act on the body(ies).
Free-to-play gaming is somewhat of a recent phenomenon, at least in the Western world. The idea that some players would pay for items in a game that they'll never truly own is strange to some and ...
However, joy is a pleasant emotion. [1] The Arousal-Nonarousal Scale measures how energized or soporific one feels. It is not the intensity of the emotion -- for grief and depression can be low arousal intense feelings. While both anger and rage are unpleasant emotions, rage has a higher intensity [clarification needed] or a higher arousal ...
In video games, player motivation is what drives people to play a game and engage with its contents. Player motivation often revolves around completing certain objectives, like solving a puzzle, beating an enemy, or exploring the game world. It concerns both smaller objectives within a part of the game as well as finishing the game as a whole ...
Functionally, emotion regulation can also refer to processes such as the tendency to focus one's attention to a task and the ability to suppress inappropriate behavior under instruction. Emotion regulation is a highly significant function in human life. [6] Every day, people are continually exposed to a wide variety of potentially arousing stimuli.
B-process, the other part of opponent-process theory, occurs after the initial shock, or emotion and is evoked after a short delay. [4] A-process and B-process overlap in somewhat of an intermediate area. While A-process is still in effect, B-process starts to rise, ultimately leveling out A-process' initial spike in emotion.
Emotional intelligence (EI), also known as emotional quotient (EQ), is the ability to perceive, use, understand, manage, and handle emotions.High emotional intelligence includes emotional recognition of emotions of the self and others, using emotional information to guide thinking and behavior, discerning between and labeling of different feelings, and adjusting emotions to adapt to environments.
Another neurological approach proposed by Bud Craig in 2003 distinguishes two classes of emotion: "classical" emotions such as love, anger and fear that are evoked by environmental stimuli, and "homeostatic emotions" – attention-demanding feelings evoked by body states, such as pain, hunger and fatigue, that motivate behavior (withdrawal ...
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