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Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series.Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Windows version developed by EA Canada, PlayStation version developed by Eden Games, and Game Boy Advance adaptation developed by Pocketeers. Also known as Need for Speed: Porsche 2000 in Europe, and Need for Speed: Porsche in Germany and Latin America. Last game in the saga to be released for a fifth-generation console.
A screenshot of early gameplay, when the game was known as Need for Speed: World Online.World combines elements of role-playing with illegal street racing.. World has a similar gameplay style to 2005's Most Wanted and 2006's Carbon, focusing on illegal street racing, tuning, and police chases, and added some elements to the game such as "power-ups" (somewhat similar to Mario Kart).
This is a list of video games published or developed by Electronic Arts.Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
Those who pre-ordered the game received a PC Digital download for one of five past Need for Speed titles (Hot Pursuit, Shift 2: Unleashed, Shift, Undercover and Prostreet). The Need for Speed The Run Carbon Challenge Series was also included as a pre-order bonus. This offer was only available until November 14, 2011.
The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles.
The game was released for PlayStation 4, Windows, and Xbox One on November 10, 2017. [1] It is the twenty-third installment in the Need for Speed series. Upon release, Payback received mixed reviews from critics, who welcomed the return of offline gameplay modes, but criticized the game's loot box mechanics and use of microtransactions .
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