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CREZ Basketball Systems Inc., Software to score your own basketball games and view PER player and lineup statistics; An in-depth description of how to calculate PER; Hollinger's articles at SI; Basketball-Reference.com, Historical NBA statistical site (includes PER) KnickerBlogger.net; ESPN.com Insider (subscription service)
References 0–9 2-for-1 A strategy used within the last minute of a period or quarter, in which the team with possession times its shot to ensure that it will regain possession with enough time to shoot again before time runs out. Applicable in competitions that use a shot clock (all except NFHS in most US states). 3-and-D Any player, typically not a star, who specializes mainly in three ...
According to the modified PER formula used at Basketball-Reference.com, [4] the highest PER ever achieved over an entire single season in the NBA was 32.85 by Nikola Jokić in 2021–22. Wilt Chamberlain held the distinction of being the only player with a PER over 30 over an entire single season for 2½ decades, after having a PER of 31.84 in ...
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HOLY GRAIL: Draft strategy. I strive for balance between category leagues and points leagues, and to achieve that, I follow a simple formula:. Get guards who cover points, assists, 3s and steals ...
If you’re starting the season by accepting just one point in a category, then you need to average 10.5 points across the other eight categories to score 85 points; 10.5 points is what you get ...
Averages per game are denoted by *PG, e.g. PPG (points), BLKPG or BPG (blocks), STPG or SPG (steals), APG (assists), RPG (rebounds) and MPG (minutes).Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M.
For Division 1 NCAA Men's basketball, the WP factor of the RPI was updated in 2004 to account for differences in home, away, and neutral games. A home win now counts as 0.6 win, while a road win counts as 1.4 wins. Inversely, a home loss equals 1.4 losses, while a road loss counts as 0.6 loss. A neutral game counts as 1 win or 1 loss.