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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. The features listed below are common among languages considered to be strongly class- and object-oriented (or multi-paradigm with OOP support), with notable exceptions mentioned.

  3. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  4. File:CPT-OOP-objects and classes.svg - Wikipedia

    en.wikipedia.org/wiki/File:CPT-OOP-objects_and...

    A-level Computing 2009/AQA/Problem Solving, Programming, Operating Systems, Databases and Networking/Programming Concepts/Object-oriented programming (OOP) A-level Computing/AQA/Paper 1/Fundamentals of programming/Elements of Object-Oriented Programming; Usage on it.wikibooks.org Java/Programmazione ad oggetti; Usage on it.wikiversity.org

  5. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy ...

  6. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    An object can be part of a class, which is a set of similar objects. Information hiding: The ability to protect some object components from external entities. This is realized by language keywords to enable a variable to be declared as private or protected to the owning class. Inheritance: The ability for a class to extend or override the ...

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved. [ citation needed ] Patterns that imply mutable state may be unsuited for functional programming languages.

  9. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction