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The acquisition date listed is the date of the agreement between Electronic Arts (EA) and the subject of the acquisition. Unless otherwise noted, the value of each acquisition is listed in U.S. dollars, because EA is headquartered in the U.S. If the value of the acquisition is not listed, then it is undisclosed.
This is a list of largest mergers and acquisitions (M&A) in the video game industry with publicly disclosed deal values.Microsoft's acquisition of Activision Blizzard is the most expensive video game acquisitions of all time followed by Activision-Vivendi Games merger and Take-Two Interactive-Zynga acquisition. 14 of the 20 most expensive video game purchases in video game history occurred ...
Acquisition by Electronic Arts (2006–present) [ edit ] In November 2004, Electronic Arts (EA) announced their intent to purchase all outstanding shares in DICE at a price of 61 kr per share, with the deal's closing deadline scheduled for 27 December. [ 10 ]
Image source: The Motley Fool. Electronic Arts (NASDAQ: EA) Q3 2025 Earnings Call Feb 04, 2025, 5:00 p.m. ET. Contents: Prepared Remarks. Questions and Answers. Call Participants
joint venture between Electronic Arts (70%) and Square (30%) to publish EA titles in Japan. Square's stake sold to EA in 2003 and became Electronic Arts K.K. during preparations for Square Enix merger Electronic Arts Victor: Japan: 1993 Mutant League Football: joint venture of Electronic Arts (70%) and Victor Entertainment (30%). Venture ended ...
The EA/Tiburon partnership flourished as Tiburon continued to design top-selling interactive game software for EA and led to the acquisition of Tiburon by EA on April 2, 1998. Since the purchase, Tiburon Entertainment was re-branded to EA Tiburon and became a wholly owned subsidiary of Electronic Arts. [10]
Stuart Canfield, CFO of Electronic Arts (EA), one of the largest video game publishers in the world, has a front-row seat to how the company and gaming industry have evolved over the years ...
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California.Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists".