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A pick chart allows visual comparison of action items relative to their impact to the problem being addressed vs. the ease/cost of implementation. In VERY rudimentary terms, PICK charts are a Return On Investment (ROI) method. When faced with multiple improvement ideas a PICK chart may be used to determine the most useful.
Alternatively, you can develop conclusions and present them using a traffic light icon as the activities that an organization should stop (red light), continue (yellow light), or start (green light). [3] This approach is also used in agile development, where it is known as Start/Stop/Continue. [4]
Process decision program chart. A useful way of planning is to break down tasks into a hierarchy, using a tree diagram. The process decision program chart (PDPC) extends the tree diagram a couple of levels to identify risks and countermeasures for the bottom level tasks. Different shaped boxes are used to highlight risks and identify possible ...
The difference in accuracy and performance between a task repeat (A-A) and a task switch (A-B) is known as the switch cost. The switch cost remains even when there is ample warning of an upcoming switch, thus it is thought to reflect the functioning of numerous executive control processes ranging from attention shifting, goal retrieval, task ...
Process Decision Program Chart (PDPC) is a technique designed to help prepare contingency plans.The emphasis of the PDPC is to identify the consequential impact of failure on activity plans, and create appropriate contingency plans to limit risks.
Best Worst Method (BWM) is a multi-criteria decision-making (MCDM) method that was proposed by Dr. Jafar Rezaei in 2015. [1] [2] The method is used to evaluate a set of alternatives with respect to a set of decision criteria. The BWM is based on pairwise comparisons of the decision criteria. That is, after identifying the decision criteria by ...
A decision-to-decision path, or DD-path, is a path of execution (usually through a flow graph representing a program, such as a flow chart) between two decisions. More recent versions of the concept also include the decisions themselves in their own DD-paths. A flow graph of a program. Each color denotes a different DD-path.
A person has to decide between two or more options. The decision is based on the attributes of the options. The simplest case is when there is only one attribute, e.g.: money. It is usually assumed that all people prefer more money to less money; hence, the problem in this case is trivial: select the option that gives you more money.