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  2. Cut The Rope: Time Travel cheats and tips - The Stone Age ...

    www.aol.com/news/2013-04-23-cut-the-rope-time...

    Here's the final part of our complete three star video walkthrough round-up for Cut The Rope: Time Travel. Cut The Rope: Time Travel - The Stone Age 6-1 Cut The Rope: Time Travel - The Stone Age 6 -2

  3. Freelancer (video game) - Wikipedia

    en.wikipedia.org/wiki/Freelancer_(video_game)

    Freelancer ' s planetary bodies and space stations lie close to a single plane in each system, although some are above or below this plane and ships can travel out of the plane. [12] There are 48 known star systems, [14] and spacecraft can travel from one system to another by passing through jump gates. [15]

  4. Cut The Rope: Time Travel cheats and tips - The Renaissance ...

    www.aol.com/2013/04/18/cut-the-rope-time-travel...

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  5. Wing Commander: Privateer - Wikipedia

    en.wikipedia.org/wiki/Wing_Commander:_Privateer

    When flying, the main view is a first-person look from inside the cockpit at the screens (HUDs) and the space before the ship. Space combat simulation is similar to the style of other Wing Commander games of its time. On planets and bases, a static overview/first-person-view is used to show the rooms and interact with people.

  6. Frontier: Elite II - Wikipedia

    en.wikipedia.org/wiki/Frontier:_Elite_II

    Therefore the game provides an "accelerate time" function that makes game time pass at 10, 100, 1000, or 10,000 times the normal rate. The issue of interstellar navigation is solved by the use of a hyperdrive to travel between stars. The player can select a system from the star map and "jump" to it, provided they are reasonably far from a ...

  7. Homeworld 2 - Wikipedia

    en.wikipedia.org/wiki/Homeworld_2

    Homeworld 2 uses a proprietary scripting language, known as SCAR (SCripting At Relic) in addition to others. The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign (zooming out with the camera, creating enemy ships, moving the player to the next level, etc.).

  8. Stranger of Paradise: Final Fantasy Origin - Wikipedia

    en.wikipedia.org/wiki/Stranger_of_Paradise:...

    The PlayStation 5 version was the fourth-best-selling retail game in Japan during the same week, with 17,905 copies being sold. [35] It sold over 57,000 physical units in Japan during its launch month, with the PS4 version selling over 36,000 units and ranking among the top ten best-selling games of the month.

  9. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    With EverQuest II, Sony Online Entertainment introduced the concept of Adventure Packs (an innovation created by Sean Kauppinen, who was the head of international Product PR at the time). Adventure Packs are meant to be smaller "mini-expansions" to the game, adding a plot line with several zones, new creatures and items to the game via digital ...