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  2. The Magical Number Seven, Plus or Minus Two - Wikipedia

    en.wikipedia.org/wiki/The_Magical_Number_Seven...

    In his article, Miller discussed a coincidence between the limits of one-dimensional absolute judgment and the limits of short-term memory. In a one-dimensional absolute-judgment task, a person is presented with a number of stimuli that vary on one dimension (e.g., 10 different tones varying only in pitch) and responds to each stimulus with a corresponding response (learned before).

  3. List of Milton Bradley Company products - Wikipedia

    en.wikipedia.org/wiki/List_of_Milton_Bradley...

    Disney board game series: 101 Dalmatians Game (1991) Aladdin: The Magic Carpet Game (1992) Aladdin: The Series (1994) Chip'n Dale: Rescue Rangers Game (1991) Cinderella Storybook (puzzle game) (1989) Disney Presents Cartoon Classics VCR Board Game (1986) Disney Presents Movie Classics VCR Board Game (1980) Disney Princess Gowns & Crowns Game (2005)

  4. Experiment (game) - Wikipedia

    en.wikipedia.org/wiki/Experiment_(game)

    The game received the award for best prototype at the Games & Toys Awards in 2006. The price includes printing by Cartamundi and distribution by 999 Games. A second edition is distributed by SandTimer. Four expansion packs were released between 2009 and 2010: [3] Experiment Expansion (2009) Empty Erlenmeyer Experiment Expansion (2009)

  5. Marc Miller (game designer) - Wikipedia

    en.wikipedia.org/wiki/Marc_Miller_(game_designer)

    Miller designed the science-fiction board game Double Star for GDW, which was released in 1979. [3] While at GDW, Miller designed a total of 74 games and products, with an average of one every four months, including Imperium; and, co-designed MegaTraveller and 2300 AD. [citation needed]

  6. Disney's Beauty and the Beast: A Board Game Adventure

    en.wikipedia.org/wiki/Disney's_Beauty_and_the...

    The game is set up to mimic a board game, with virtual dice rolls and spaces on the board corresponding to various mini games. The first player to make it to the end of the board wins. In addition to the multiplayer mode, there is also a Story Mode wherein players race Gaston to the castle at the end of the board. [1]

  7. Imperium (board game) - Wikipedia

    en.wikipedia.org/wiki/Imperium_(board_game)

    Imperium was designed by Marc W. Miller, [3] developed by Frank Chadwick and John Harshman, and published in 1977 by the Conflict Game Company and GDW. [4]Marc Miller states that the playing of Phil Pritchard's game Lensman "well into many late nights inspired the Game Designers' Workshop staff to come up with a similarly star-spanning strategic interstellar wargame titled Imperium; that ...

  8. Mystery Mansion (board game) - Wikipedia

    en.wikipedia.org/wiki/Mystery_Mansion_(board_game)

    This is the particular code number of that piece that is entered into the electronic organizer during game play. The game also comes with a small magnifying glass to help people read off the code numbers from the furniture pieces. The playing area consists of a three-dimensional board, with cardboard walls, representing the mansion.

  9. Gilbert U-238 Atomic Energy Laboratory - Wikipedia

    en.wikipedia.org/wiki/Gilbert_U-238_Atomic...

    Gilbert cloud chamber, assembled An alternative view of kit contents. The lab contained a cloud chamber allowing the viewer to watch alpha particles traveling at 12,000 miles per second (19,000,000 m/s), a spinthariscope showing the results of radioactive disintegration on a fluorescent screen, and an electroscope measuring the radioactivity of different substances in the set.