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Robin Hunicke (/ ˈ h ʌ n ɪ k i /; born March 15, 1973) is an American video game designer and producer. She is a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke began her career at Electronic Arts where she worked on multiple games including MySims as Lead Designer and Boom Blox and its sequel as a
Maddy Thorson - Canadian video game developer, known as one of the lead creators for the video games TowerFall and Celeste [60] Pauliina Tornqvist - Finnish video game producer known for her work at Activision, Ubisoft and other publishers, on gaming franchises such as Call of Duty, Watchdogs, Trials, Angry Birds, and Travian. Tornqvist started ...
It includes game developers that can also be found in the parent category, or in diffusing subcategories of the parent. Subcategories This category has the following 3 subcategories, out of 3 total.
Video game composer, Kumi Tanioka in 2007 Robin Hunicke speaking at the 2018 Game Developers Conference Siobhan Reddy speaking at the 2019 Game Developers Conference. Women have been part of the video game industry since the 1960s. Mabel Addis of The Sumerian Game (1964) was the first writer of a video game and first female game designer. [126]
Rebecca Ann Heineman was born William Salvador Heineman [1] on October 30, 1963, [2] [3] and raised in Whittier, California. [4] When she was young, she could not afford to purchase games for her Atari 2600, so she taught herself how to copy cartridges and built herself a sizable pirated video game collection.
Kitty Horrorshow is the pseudonym of an independent video game developer. Releasing her games on the distribution platform itch.io , she specializes in the psychological horror genre, with her games focusing on surreal and atmospheric horror in the aesthetic style of early 3D videogames.
Bonnie Ross is an American video game developer. She served as Corporate Vice President at Xbox Game Studios, and was the head of 343 Industries, the subsidiary studio that manages the Halo video game franchise. Ross studied technical writing and computer science in college, and worked at IBM before getting a job at Microsoft.
Camp is an aesthetic and sensibility that regards something as appealing or amusing because of its heightened level of artifice, affectation and exaggeration, [1] [2] [3] especially when there is also a playful or ironic element. [4] [5] Camp is historically associated with LGBTQ culture and especially gay men.