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  2. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Like Smalltalk, in Objective-C, the instance variables and methods are defined by an object's class. A class is an object, hence it is an instance of a metaclass. Like Smalltalk, in Objective-C, class methods are simply methods called on the class object, hence a class's class methods must be defined as instance methods in its metaclass.

  3. Jackson (API) - Wikipedia

    en.wikipedia.org/wiki/Jackson_(API)

    In computing, Jackson is a high-performance JSON processor for Java. Its developers extol the combination of fast, correct, lightweight, and ergonomic attributes of the library. Its developers extol the combination of fast, correct, lightweight, and ergonomic attributes of the library.

  4. Trait (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Trait_(computer_programming)

    In object-oriented programming, behavior is sometimes shared between classes which are not related to each other. For example, many unrelated classes may have methods to serialize objects to JSON. Historically, there have been several approaches to solve this without duplicating the code in every class needing the behavior.

  5. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    Class diagrams can also be used for data modeling. [2] The classes in a class diagram represent both the main elements, interactions in the application, and the classes to be programmed. In the diagram, classes are represented with boxes that contain three compartments: The top compartment contains the name of the class.

  6. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  7. Jackson structured programming - Wikipedia

    en.wikipedia.org/wiki/Jackson_Structured_Programming

    JSP is not used to structure programs at the level of classes and objects, although it can helpfully structure control flow within a class's methods. JSP uses a diagramming notation to describe the structure of inputs, outputs and programs, with diagram elements for each of the fundamental component types. A simple operation is drawn as a box.

  8. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    The adapter [2] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  9. JSON-RPC - Wikipedia

    en.wikipedia.org/wiki/JSON-RPC

    All transfer types are single objects, serialized using JSON. [1] A request is a call to a specific method provided by a remote system. It can contain three members: method - A string with the name of the method to be invoked. Method names that begin with "rpc." are reserved for rpc-internal methods.