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  2. Structure from motion - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion

    Structure from motion (SfM) [1] is a photogrammetric range imaging technique for estimating three-dimensional structures from two-dimensional image sequences that may be coupled with local motion signals. It is studied in the fields of computer vision and visual perception.

  3. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    In computer vision, triangulation refers to the process of determining a point in 3D space given its projections onto two, or more, images. In order to solve this problem it is necessary to know the parameters of the camera projection function from 3D to 2D for the cameras involved, in the simplest case represented by the camera matrices .

  4. Epipolar geometry - Wikipedia

    en.wikipedia.org/wiki/Epipolar_geometry

    Epipolar constraint and triangulation. If the relative position of the two cameras is known, this leads to two important observations: ... Visual motion of curves and ...

  5. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    Given a group of 3D points viewed by N cameras with matrices {} = …, define to be the homogeneous coordinates of the projection of the point onto the camera. The reconstruction problem can be changed to: given the group of pixel coordinates {}, find the corresponding set of camera matrices {} and the scene structure {} such that

  6. Structure from motion (psychophysics) - Wikipedia

    en.wikipedia.org/wiki/Structure_from_motion...

    In visual perception, structure from motion (SFM) refers to how humans (and other living creatures) recover depth structure from object's motion. The human visual field has an important function: capturing the three-dimensional structures of an object using different kinds of visual cues.

  7. Photogrammetry - Wikipedia

    en.wikipedia.org/wiki/Photogrammetry

    Low altitude aerial photograph for use in photogrammetry. Location: Three Arch Bay, Laguna Beach, California. Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant imagery and other phenomena.

  8. Bowyer–Watson algorithm - Wikipedia

    en.wikipedia.org/wiki/Bowyer–Watson_algorithm

    The following pseudocode describes a basic implementation of the Bowyer-Watson algorithm. Its time complexity is ().Efficiency can be improved in a number of ways. For example, the triangle connectivity can be used to locate the triangles which contain the new point in their circumcircle, without having to check all of the triangles - by doing so we can decrease time complexity to (⁡).

  9. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    When two cells in the Voronoi diagram share a boundary, it is a line segment, ray, or line, consisting of all the points in the plane that are equidistant to their two nearest sites. The vertices of the diagram, where three or more of these boundaries meet, are the points that have three or more equally distant nearest sites.