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Dermatophagia (from Ancient Greek δέρμα — lit.skin and φαγείαlit.eating) or dermatodaxia (from δήξις, lit.biting) [3] is a compulsion disorder of gnawing or biting one's own skin, most commonly at the fingers. This action can either be conscious or unconscious [4] and it is considered to be a type of pica. Those affected with dermatophagia typically bite the skin around the ...
Game addiction problems can induce repetitive strain injuries, skin disorders or other health issues. Other problems include video game-provoked seizures in patients with epilepsy. [1] In rare and extreme cases, deaths have resulted from excessive video game playing (see Deaths due to video game addiction ). [2]
Video game addiction. Video game addiction ( VGA ), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.
Earworms happen when a song gets stuck in your head and plays on loop internally. A neurologist explains methods to make it stop.
Midnight Rescue! is an educational and entertainment hybrid computer game created by The Learning Company in 1989 [1] for Windows and Macintosh PCs. The program is designed to help strengthen the reading and critical thinking skills of children grades three to five.
Bleed is a platform game that focuses on combat. In the game's story mode, the player must navigate seven levels, each ending with a boss battle. [5] [6] The player can carry weapons that are used to defeat the enemies that populate each level. Weapons can be fired in any direction using the mouse or a controller's analog stick. [6] The player can equip up to two weapons at a time and switch ...
Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.
Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman ’s Build engine. The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in North America, [2] and June 20 in Europe.