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  2. Pixar Image Computer - Wikipedia

    en.wikipedia.org/wiki/Pixar_Image_Computer

    Pixar. Type. Image processing. Release date. July 24, 1986; 38 years ago (1986-07-24) Units sold. Fewer than 300. The Pixar Image Computer is a graphics computer originally developed by the Graphics Group, the computer division of Lucasfilm, which was later renamed Pixar. Aimed at commercial and scientific high-end visualization markets, such ...

  3. Pixar - Wikipedia

    en.wikipedia.org/wiki/Pixar

    Footnotes / references. [1][2][3] Pixar Animation Studios, known simply as Pixar (/ ˈpɪksɑːr /), is an American animation studio based in Emeryville, California, known for its critically and commercially successful computer-animated feature films. Since 2006, Pixar has been a subsidiary of Walt Disney Studios, a division of Disney ...

  4. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.

  5. Computer Animation Production System - Wikipedia

    en.wikipedia.org/wiki/Computer_Animation...

    The Computer Animation Production System (CAPS) was a proprietary collection of software, scanning camera systems, servers, networked computer workstations, and custom desks developed by The Walt Disney Company and Pixar in the late 1980s. Although outmoded by the mid-2000s, it succeeded in reducing labor costs for ink and paint and post ...

  6. Presto (animation software) - Wikipedia

    en.wikipedia.org/wiki/Presto_(animation_software)

    Presto (animation software) Presto is the proprietary software developed and used in-house by Pixar Animation Studios in the animation of its features and short films. Presto is not available for sale and is only used by Pixar. As a result, little is known outside Pixar about the detailed workings of this software.

  7. Loren Carpenter - Wikipedia

    en.wikipedia.org/wiki/Loren_Carpenter

    Biography. He was a co-founder and chief scientist of Pixar Animation Studios. He is the inventor of the Reyes rendering algorithm and is one of the authors of the PhotoRealistic RenderMan software which implements Reyes and renders all of Pixar's movies. Following Disney's acquisition of Pixar, Carpenter became a senior research scientist at ...

  8. Timeline of computer animation in film and television

    en.wikipedia.org/wiki/Timeline_of_computer...

    1961. In 1961, a 49-second vector animation of a car traveling up a planned highway at 110 km/h (70 mph) was created at the Swedish Royal Institute of Technology on the BESK computer. The short animation was broadcast on November 9, 1961, on national television. [3][4] Simulation of a Two-Gyro Gravity-Gradient Attitude Control System. 1963.

  9. List of animation studios owned by the Walt Disney Company

    en.wikipedia.org/wiki/List_of_animation_studios...

    Pixar (/ ˈ p ɪ k s ɑːr /) is an American computer animation film studio based in Emeryville, California. The studio is best known for its CGI-animated feature films created with PhotoRealistic RenderMan , its own implementation of the industry-standard RenderMan image-rendering application programming interface used to generate high-quality ...