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  2. Docker (software) - Wikipedia

    en.wikipedia.org/wiki/Docker_(software)

    Docker is a set of platform as a service (PaaS) products that use OS-level virtualization to deliver software in packages called containers. [5] The service has both free and premium tiers. The software that hosts the containers is called Docker Engine. [6] It was first released in 2013 and is developed by Docker, Inc. [7]

  3. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot allows video game developers to create both 3D and 2D games using multiple programming languages, such as C++, C# and GDScript. [8] It makes use of a hierarchy of nodes to facilitate the development experience. [9] Classes can be derived from a node type to create more specialized node types that inherit behavior.

  4. ReactOS - Wikipedia

    en.wikipedia.org/wiki/ReactOS

    The project began development in February 1998 by creating the basis for a new NT kernel and basic drivers. [21] [22] The name ReactOS was coined during an IRC chat. While the term "OS" stood for operating system, the term "react" referred to the group's dissatisfaction with – and reaction to – Microsoft's monopolistic position. [10]

  5. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The above modules export the entire C++ standard library, meaning that as of currently, the standard library must be imported in its entirety. Furthermore, modules do not allow for granular imports of specific namespaces, classes, or symbols within a module, unlike Java or Rust which do allow for the aforementioned.

  6. Common Lisp - Wikipedia

    en.wikipedia.org/wiki/Common_Lisp

    This way code can be constructed with the usual Lisp functions for constructing lists and symbols and then this code can be evaluated with the function eval. Several Common Lisp implementations (like Clozure CL and SBCL) are implementing eval using their compiler. This way code is compiled, even though it is evaluated using the function eval.

  7. Waiting for Godot - Wikipedia

    en.wikipedia.org/wiki/Waiting_for_Godot

    Waiting for Godot (/ ˈ ɡ ɒ d oʊ / ⓘ GOD-oh or / ɡ ə ˈ d oʊ / ⓘ gə-DOH [1]) is a play by Irish playwright Samuel Beckett in which two characters, Vladimir (Didi) and Estragon (Gogo), engage in a variety of discussions and encounters while awaiting the titular Godot, who never arrives. [2]

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