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  2. Chess puzzle - Wikipedia

    en.wikipedia.org/wiki/Chess_puzzle

    Chess puzzles can also be regular positions from actual games, usually meant as tactical training positions. They can range from a simple "Mate in one" combination to a complex attack on the enemy king. Solving tactical chess puzzles is a very common chess teaching technique. They are helpful in pattern recognition.

  3. Queen's Gambit Accepted - Wikipedia

    en.wikipedia.org/wiki/Queen's_Gambit_Accepted

    The Queen's Gambit Accepted (QGA) is a chess opening characterised by the moves: . 1. d4 d5 2. c4 dxc4. The Queen's Gambit Accepted is the third most popular option on Black's second move, after 2...e6 (the Queen's Gambit Declined) and 2...c6 (the Slav Defense).

  4. Joke chess problem - Wikipedia

    en.wikipedia.org/wiki/Joke_chess_problem

    A joke chess problem is a puzzle in chess that uses humor as an element. Although most chess problems, like other creative forms, are appreciated for serious artistic themes (such as Grimshaw, Novotny, and Lacny), joke chess problems are enjoyed for some twist. In some cases the composer plays a trick to prevent a solver from succeeding with ...

  5. Closed Game - Wikipedia

    en.wikipedia.org/wiki/Closed_Game

    A Closed Game (or Double Queen's Pawn Opening) is a chess opening that begins with the moves: . 1. d4 d5. The move 1.d4 offers the same benefits to development and center control as does 1.e4, but unlike with the king's pawn openings where the e4-pawn is undefended after the first move, the d4-pawn is protected by White's queen.

  6. Three Knights Game - Wikipedia

    en.wikipedia.org/wiki/Three_Knights_Game

    The Three Knights Game is a chess opening which most commonly begins with the moves: 1. e4 e5 2. Nf3 Nc6 3. Nc3. In the Three Knights Game, Black chooses to break symmetry in order to avoid the main lines of what is often considered the drawish Four Knights Game after the usual 3...Nf6. The relevant ECO code is C46.

  7. Alapin's Opening - Wikipedia

    en.wikipedia.org/wiki/Alapin's_Opening

    Alapin's Opening is an unusual chess opening that starts with the moves: 1. e4 e5 2. Ne2. It is named after the Russo-Lithuanian player and openings analyst Semyon Alapin (1856–1923). Although this opening is rarely used, Ljubojević (as Black) played against it at Groningen in 1970.

  8. Konstantinopolsky Opening - Wikipedia

    en.wikipedia.org/wiki/Konstantinopolsky_Opening

    The opening was first played in the game Alexander Konstantinopolsky versus Viacheslav Ragozin, Moscow 1956. The Konstantinopolsky Opening is rarely seen at the top levels of chess, although some grandmasters such as Savielly Tartakower (who played many unusual openings) have experimented with it. Black is considered to achieve an easy game ...

  9. Vienna Game, Frankenstein–Dracula Variation - Wikipedia

    en.wikipedia.org/wiki/Vienna_Game,_Frankenstein...

    The Frankenstein–Dracula Variation is a chess opening for Black, usually considered a variation of the Vienna Game, beginning with the moves: 1. e4 e5 2. Nc3 Nf6 3. Bc4 Nxe4. or it can be reached by transposition from the Bishop's Opening: 2. Bc4 Nf6 3. Nc3 Nxe4. It involves many complications, but with accurate play is viable for both sides.

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