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Cognitive humor processing refers to the neural circuitry and pathways that are involved in detecting incongruities of various situations presented in a humorous manner. Over the past decade, many studies have emerged utilizing fMRI studies to describe the neural correlates associated with how a human processes something that is considered "funny".
Relief theory suggests humor is a mechanism for pent-up emotions or tension through emotional relief. In this theory, laughter serves as a homeostatic mechanism by which psychological stress is reduced [1] [3] [7] Humor may thus facilitate ease of the tension caused by one's fears, for example.
Analysis on elements and functions of laughter and humor date back to Ancient Greece (384 BCE to 322 BCE) and Roman empire (106—43 B.C.E). Most notably, Plato, Aristotle, and Cicero formulated early theories on the function of humor and laughter and paved the way for further philosophers such as Thomas Hobbes (17th century) to expand their positions.
Humor research (also humor studies) is a multifaceted field which enters the domains of linguistics, history, and literature. Research in humor has been done to understand the psychological and physiological effects, both positive and negative, on a person or groups of people.
The word humor is a translation of Greek χυμός, [3] chymos (literally 'juice' or 'sap', metaphorically 'flavor'). Early texts on Indian Ayurveda medicine presented a theory of three or four humors (doṣas), [4] [5] which they sometimes linked with the five elements (pañca-bhūta): earth, water, fire, air, and space. [6]
Computational humor is a branch of computational linguistics and artificial intelligence which uses computers in humor research. It is a relatively new area, with the first dedicated conference organized in 1996.
Humour (Commonwealth English) or humor (American English) is the tendency of experiences to provoke laughter and provide amusement. The term derives from the humoral medicine of the ancient Greeks , which taught that the balance of fluids in the human body, known as humours ( Latin : humor , "body fluid"), controlled human health and emotion.
Observing art is a process of experiencing this juxtaposition, with both matrices sustained. According to Koestler, many bisociative creative breakthroughs occur after a period of intense conscious effort directed at the creative goal or problem, in a period of relaxation when rational thought is abandoned, like during dreams and trances. [ 4 ]