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After an early run on the peripheral, news soon spread to the public of the upcoming release of the Sega Saturn, which would not support the 32X's games. The Saturn was released on May 11, 1995, [163] four months earlier than its originally intended release date of September 2, 1995. [164]
Aiwa released the CSD-GM1, a combination Genesis/Sega CD unit built into a boombox. Several companies added the Genesis to personal computers, mimicking the design of Sega's TeraDrive; these include the MSX models AX-330 and AX-990 distributed in Kuwait and Yemen, and the Amstrad Mega PC distributed in Europe and Australia. [4]
The Sega Genesis, known as the Mega Drive [1] in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First released in Japan on October 29, 1988, in North America on August 14, 1989, and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System .
Second version of the Sega Genesis. The Mega Drive was released in Japan on October 29, 1988. [3] The console was released in New York City and Los Angeles on August 14, 1989, under the name Sega Genesis, and in the rest of North America later that year. [4] It was launched in Europe and Australia on November 30, 1990, under its original name.
The Sega Genesis Mini, known as the Mega Drive Mini in regions outside of North America, is a dedicated console modeled on the Sega Genesis. The Mini emulates the original console's 16-bit hardware, and includes 42 games made available through emulation software by M2 .
Sega Nomad: Sega's second and last traditional handheld. Played entire Sega Genesis library and its exact ROM cartridges. [1] No games specifically made for it, no compatibility for any other Sega platforms. [3] Suffered from fast battery consumption and launching at a time when Sega trying to support many other platforms concurrently. [17] [3]
Sega Genesis/Mega Drive: Innerprise [64]: 212 King's Bounty: February 21, 1991: Sega Genesis/Mega Drive: New World Computing [64]: 128 Populous II: Trials of the Olympian Gods: August 31, 1991: Amiga: Bullfrog Productions [178] Atari ST: DOS: Sega Genesis/Mega Drive: Road Rash: September 1991: Sega Genesis/Mega Drive: Electronic Arts [179 ...
In the early 1990s, Sega of America CEO Tom Kalinske helped make the Genesis a success by cutting the price, developing games for the American market with a new American team, continuing aggressive advertising campaigns, and selling Sonic the Hedgehog with the Genesis as a pack-in game.