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  2. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a program. A parallel language is able to express programs that are executable on more than one processor.

  3. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  4. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  5. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  6. Explicit multi-threading - Wikipedia

    en.wikipedia.org/wiki/Explicit_multi-threading

    Explicit Multi-Threading (XMT) is a computer science paradigm for building and programming parallel computers designed around the parallel random-access machine (PRAM) parallel computational model. A more direct explanation of XMT starts with the rudimentary abstraction that made serial computing simple: that any single instruction available ...

  7. Concurrency (computer science) - Wikipedia

    en.wikipedia.org/wiki/Concurrency_(computer_science)

    Simple Concurrent Object-Oriented Programming (SCOOP) Reo Coordination Language; Trace monoids; Some of these models of concurrency are primarily intended to support reasoning and specification, while others can be used through the entire development cycle, including design, implementation, proof, testing and simulation of concurrent systems.

  8. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    In computer science, yield is an action that occurs in a computer program during multithreading, of forcing a processor to relinquish control of the current running thread, and sending it to the end of the running queue, of the same scheduling priority.

  9. Object (computer science) - Wikipedia

    en.wikipedia.org/wiki/Object_(computer_science)

    In software development, an object is an entity that has state, behavior, and identity. [1]: 78 An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior.