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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Some chips implement long multiplication, in hardware or in microcode, for various integer and floating-point word sizes. In arbitrary-precision arithmetic, it is common to use long multiplication with the base set to 2 w, where w is the number of bits in a word, for multiplying

  3. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    [1] Compared to traditional long multiplication, the grid method differs in clearly breaking the multiplication and addition into two steps, and in being less dependent on place value. Whilst less efficient than the traditional method, grid multiplication is considered to be more reliable, in that children are less likely to make mistakes. Most ...

  4. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The method for general multiplication is a method to achieve multiplications with low space complexity, i.e. as few temporary results as possible to be kept in memory. . This is achieved by noting that the final digit is completely determined by multiplying the last digit of the multiplic

  5. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.

  6. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Area of a cloth 4.5m × 2.5m = 11.25m 2; 41 / 2 ⁠ × 2 ⁠ 1 / 2 ⁠ = 11 ⁠ 1 / 4Multiplication (often denoted by the cross symbol × , by the mid-line dot operator ⋅ , by juxtaposition, or, on computers, by an asterisk * ) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition ...

  7. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    36 represented in chisanbop, where four fingers and a thumb are touching the table and the rest of the digits are raised. The three fingers on the left hand represent 10+10+10 = 30; the thumb and one finger on the right hand represent 5+1=6. Counting from 1 to 20 in Chisanbop. Each finger has a value of one, while the thumb has a value of five.

  8. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Multiplication table from 1 to 10 drawn to scale with the upper-right half labeled with prime factorisations In mathematics , a multiplication table (sometimes, less formally, a times table ) is a mathematical table used to define a multiplication operation for an algebraic system.

  9. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    For example, to multiply 5.8 by 2.13, the process is the same as to multiply 58 by 213 as described in the preceding section. To find the position of the decimal point in the final answer, one can draw a vertical line from the decimal point in 5.8, and a horizontal line from the decimal point in 2.13. (See picture for Step 4.)

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