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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [32] Python is dynamically typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming.

  4. Rijndael MixColumns - Wikipedia

    en.wikipedia.org/wiki/Rijndael_MixColumns

    Commonly, rather than implementing Galois multiplication, Rijndael implementations simply use pre-calculated lookup tables to perform the byte multiplication by 2, 3, 9, 11, 13, and 14. For instance, in C# these tables can be stored in Byte[256] arrays. In order to compute p * 3. The result is obtained this way: result = table_3[(int)p]

  5. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system. The decimal multiplication table was traditionally taught as an essential part of elementary arithmetic around the world, as it lays the foundation for arithmetic operations ...

  6. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    Multiplication is a mathematical operation of repeated addition. When two numbers are multiplied, the resulting value is a product. The numbers being multiplied are multiplicands, multipliers, or factors. Multiplication can be expressed as "five times three equals fifteen", "five times three is fifteen" or "fifteen is the product of five and ...

  7. Carry-less product - Wikipedia

    en.wikipedia.org/wiki/Carry-less_product

    The carry-less product of two binary numbers is the result of carry-less multiplication of these numbers. This operation conceptually works like long multiplication except for the fact that the carry is discarded instead of applied to the more significant position. It can be used to model operations over finite fields, in particular ...

  8. NumPy - Wikipedia

    en.wikipedia.org/wiki/NumPy

    numpy.org. NumPy (pronounced / ˈnʌmpaɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [ 3 ] The predecessor of NumPy, Numeric, was originally created by Jim Hugunin with ...

  9. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...