Search results
Results from the WOW.Com Content Network
The Key Stage 1, 2 and 3 along with GCSE section covers a range of subjects. In Key Stage 1, 17 subjects are available, including Art and Design, Computing, Design and Technology, English, Geography, History, Maths, Music, Physical Education, PSHE, Citizenship, Religious Education, Science, and Modern Foreign Languages. [5]
All the games in this series are math and reading comprehension oriented educational adventure games aimed at younger children. Games in the treasure series all have the same three stage gameplay format where a special object, whose location can be deduced by answering questions, is needed to reach the next stage.
The player takes the role of a wizard or witch, who, whilst undertaking quests to collect gems, must battle against the Puppet Master. These quests usually involve battling monsters in different areas of the in-game map. To participate in these quests, players must correctly answer math problems to cast spells. Prodigy Math was released in 2011 ...
Year A to Zap! Featuring the Sunbuddies [1] ImageBuilder Software N/A 1995 Animal Jam [2] WildWorks: N/A 2010 Basic Math: Atari Arithmetic N/A 1977 [3] Big Brain Academy: Wii Degree: Nintendo EAD Group No. 4: Big Brain Academy: 2007 Big Brain Academy: Nintendo EAD Group No. 4: Big Brain Academy: 2005 Where in the World Is Carmen Sandiego ...
Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun & games.".
The World Maths Day holds the 'Guinness World Record' for the Largest Online Maths Competition in 2010. [ 5 ] [ 6 ] Its Global Ambassador is ' Scott Flansburg ' aka the Human Calculator [ 7 ] . Its inception with the expanded format was in 2012 when 5,960,862 students from 240 countries and territories around the world competed with each other.
Pages in category "Mathematical games" The following 68 pages are in this category, out of 68 total. This list may not reflect recent changes. ...
The games covered a range of subjects such as reading, phonics, math, and memory. [46] The A.D.A.P.T. Learning Technology was introduced into Reader Rabbit titles in 1999. The system contained a series of customization features that would facilitate the player's learning by assessing abilities, developing skills, adjusting levels, providing ...