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The Tales series, known in Japan as the Tales of series (「テイルズ オブ」シリーズ, "Teiruzu Obu" Shirīzu), is a franchise of fantasy Japanese role-playing video games published by Bandai Namco Games (formerly Namco), and developed by its subsidiary, Namco Tales Studio (formerly Wolf Team) until 2011 and presently by Bandai Namco.
[9] [10] [11] The PlayStation received two original Tales games: Tales of Destiny in 1997, which was the first title to be released in North America, [12] and Tales of Eternia in 2000, which was released in North America as Tales of Destiny 2 in 2001. [13] Five titles were released on the PlayStation 2.
The company was formed following the merger of Bandai and Namco on 29 September 2005, with both companies' assets being merged into a single corporate entity. [2] The core video game branch of the company is Bandai Namco Entertainment, formerly called Namco Bandai Games, which develops games for home consoles, arcades and mobile phones ...
Tales of Vesperia [Jp. 1] is an action role-playing game developed by Namco Tales Studio. The tenth mainline entry in the Tales series, it was released for the Xbox 360 and published in Japan and North America by Namco Bandai Games in 2008, and in European territories by Atari in 2009.
Much of the music in Dawn of the New World is remixed from the soundtrack of the original Tales of Symphonia. [4] The game also has widescreen support. [7] Furthermore, many of the assets and locations in the game have been taken directly from the original Tales of Symphonia, but the textures have been updated. [4]
Tales of Destiny 2 (Japanese: テイルズ オブ デスティニー 2, Hepburn: Teiruzu Obu Desutinī Tsū) is a Japanese action role-playing game, co-developed by Wolfteam and Telenet Japan, and published by Namco. It is the fourth main entry in the Tales series of video games, and a direct sequel to 1997's Tales of Destiny.
Tales of Arise [2] is a 2021 action role-playing game developed and published by Bandai Namco Entertainment.The seventeenth main entry in the Tales series, the game follows a man and a woman from the opposing worlds of Dahna and Rena and their journey to end the Renans' oppression of the Dahnan people.
The use of voice acting was a noted talking point leading up to the game's release. [23] The redone character designs and artwork was handled by manga artist Kōsuke Fujishima. [24] The Linear Motion Battle System, which would become a mainstay of the series, was inspired by fighting games, which had become popular at the time. [18]