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The following other wikis use this file: Usage on be.wikipedia.org Roblox; Usage on en.wikibooks.org Roblox Game Development; Roblox Studio Tutorials
Image:Map of USA-bw.png – Black and white outlines for states, for the purposes of easy coloring of states. Image:BlankMap-USA-states.PNG – US states, grey and white style similar to Vardion's world maps. Image:Map of USA with county outlines.png – Grey and white map of USA with county outlines.
Map of the USA showing borders of states and counties. Adapted by Wapcaplet from a public-domain map courtesy of the U.S. Census Bureau website. Date: 25 September 2006: Source: en:File:Map of USA with county outlines.png: Author
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A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture . They may be stored in common image file formats , referenced by 3D model formats or material definitions , and assembled into resource bundles .
The following other wikis use this file: Usage on ang.wikipedia.org Roblox; Usage on ar.wikipedia.org روبلوكس; شركة روبلوكس; Usage on ast.wikipedia.org
In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]
If the object has the same level of transparency everywhere, one can either use a solid-color alpha texture or an integer value. The alpha map is often encoded in the alpha channel of an RGBA texture used for coloring instead of being a standalone greyscale texture.