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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    Common CLASS words might be: NO (number), ID (identifier), TXT (text), AMT (amount), QTY (quantity), FL (flag), CD (code), W (work) and so forth. In practice, the available CLASS words would be a list of less than two dozen terms. CLASS words, typically positioned on the right (suffix), served much the same purpose as Hungarian notation prefixes.

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  4. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables , data types , labels , subroutines , and modules .

  5. Identifier - Wikipedia

    en.wikipedia.org/wiki/Identifier

    The words, numbers, letters, or symbols may follow an encoding system (wherein letters, digits, words, or symbols stand for [represent] ideas or longer names) or they may simply be arbitrary. When an identifier follows an encoding system, it is often referred to as a code or id code.

  6. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing , for example for variable and subroutine names, and for filenames .

  7. Lexical analysis - Wikipedia

    en.wikipedia.org/wiki/Lexical_analysis

    In languages that use inter-word spaces (such as most that use the Latin alphabet, and most programming languages), this approach is fairly straightforward. However, even here there are many edge cases such as contractions , hyphenated words, emoticons , and larger constructs such as URIs (which for some purposes may count as single tokens).

  8. Gramps (software) - Wikipedia

    en.wikipedia.org/wiki/Gramps_(software)

    Gramps, formerly GRAMPS (an acronym for Genealogical Research and Analysis Management Programming System), [2] is a free and open-source genealogy software. [9] It is developed in Python using PyGObject and utilizes Graphviz to create relationship graphs.

  9. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.

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