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  2. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  3. List of common coordinate transformations - Wikipedia

    en.wikipedia.org/wiki/List_of_common_coordinate...

    Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...

  4. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    An improved algorithm to calculate the winding number was developed by Dan Sunday in 2001. [6] It does not use angles in calculations, nor any trigonometry, and functions exactly the same as the ray casting algorithms described above. Sunday's algorithm works by considering an infinite horizontal ray cast from the point being checked.

  5. Log–log plot - Wikipedia

    en.wikipedia.org/wiki/Log–log_plot

    The above procedure now is reversed to find the form of the function F(x) using its (assumed) known log–log plot. To find the function F, pick some fixed point (x 0, F 0), where F 0 is shorthand for F(x 0), somewhere on the straight line in the above graph, and further some other arbitrary point (x 1, F 1) on the same graph.

  6. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  7. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  8. Visibility graph - Wikipedia

    en.wikipedia.org/wiki/Visibility_graph

    Visibility graphs may be used to find Euclidean shortest paths among a set of polygonal obstacles in the plane: the shortest path between two obstacles follows straight line segments except at the vertices of the obstacles, where it may turn, so the Euclidean shortest path is the shortest path in a visibility graph that has as its nodes the start and destination points and the vertices of the ...

  9. Scatter plot - Wikipedia

    en.wikipedia.org/wiki/Scatter_plot

    A scatter plot, also called a scatterplot, scatter graph, scatter chart, scattergram, or scatter diagram, [2] is a type of plot or mathematical diagram using Cartesian coordinates to display values for typically two variables for a set of data. If the points are coded (color/shape/size), one additional variable can be displayed.