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A multiplication by a negative number can be seen as a change of direction of the vector of magnitude equal to the absolute value of the product of the factors. When multiplying numbers, the magnitude of the product is always just the product of the two magnitudes. The sign of the product is determined by the following rules:
Integer multiplication respects the congruence classes, that is, a ≡ a' and b ≡ b' (mod n) implies ab ≡ a'b' (mod n). This implies that the multiplication is associative, commutative, and that the class of 1 is the unique multiplicative identity. Finally, given a, the multiplicative inverse of a modulo n is an integer x satisfying ax ≡ ...
When multiplication is repeated, the resulting operation is known as exponentiation. For instance, the product of three factors of two (2×2×2) is "two raised to the third power", and is denoted by 2 3, a two with a superscript three. In this example, the number two is the base, and three is the exponent. [25]
The power of 3 multiplying a is independent of the value of a; it depends only on the behavior of b. This allows one to predict that certain forms of numbers will always lead to a smaller number after a certain number of iterations: for example, 4 a + 1 becomes 3 a + 1 after two applications of f and 16 a + 3 becomes 9 a + 2 after four ...
For 8-bit integers the table of quarter squares will have 2 9 −1=511 entries (one entry for the full range 0..510 of possible sums, the differences using only the first 256 entries in range 0..255) or 2 9 −1=511 entries (using for negative differences the technique of 2-complements and 9-bit masking, which avoids testing the sign of ...
The third equality follows from the fact that 1 is a multiplicative identity. But now adding 1 to both sides of this last equation implies (−1) ⋅ (−1) = 1. The above arguments hold in any ring, a concept of abstract algebra generalizing integers and real numbers. [1]: p.48 0, 1, −1, i, and − i in the complex or Cartesian plane
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