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March 4, 2008: Rockstar Toronto [73] Xbox 360: Mad Doc Software: Windows: October 21, 2008: Rockstar New England [74] Grand Theft Auto IV: PlayStation 3: April 29, 2008: Rockstar North [75] Xbox 360: Windows: December 2, 2008: Rockstar Toronto [76] Midnight Club: Los Angeles: PlayStation 3: October 21, 2008: Rockstar San Diego [77] PlayStation ...
2008 games and expansions scoring at least 88/100 (MC) or 87.5% (GR) [35] [36] Game Publisher Release Date Platform MC score GR score Grand Theft Auto IV: Rockstar Games: April 29, 2008 PlayStation 3: 98/100 97.04% Grand Theft Auto IV: Rockstar Games: April 29, 2008 Xbox 360: 98/100 96.67% LittleBigPlanet: Sony Computer Entertainment: October ...
The first two installments were written by Sam Lake, while Max Payne 3 was primarily written by Rockstar Games' Dan Houser. The first game in the series, Max Payne, was released for Windows in 2001 and for PlayStation 2, Xbox, and Apple Macintosh in 2002; a different version of the game was released for the Game Boy Advance in 2003.
The game features only a portion of Los Angeles, using a slightly modified version of the L.A. map from Midnight Club II. Making up for this, the game features another playable city, Tokyo, which uses the same map from Midnight Club 3: DUB Edition Remix. Unlike the console version, the police do not chase the player in "Cruise" mode, but the ...
Manhunt 2 is a 2007 stealth game by Rockstar Games. It was developed by Rockstar London for Microsoft Windows and PlayStation 2, Rockstar Leeds for the PlayStation Portable, and Rockstar Toronto for the Wii. It is the sequel to 2003's Manhunt and was released in North America on 29 October 2007, and in PAL territories from 31 October 2008. [1]
Rockstar North (Rockstar Games UK Limited; formerly DMA Design Limited) is a British video game developer and a studio of Rockstar Games based in Edinburgh.The studio is best known for creating the Lemmings and Grand Theft Auto series, including Grand Theft Auto V, the second-best-selling game and most profitable entertainment product of all time.
The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...
The Windows launch was marred by problems with the Rockstar Games Launcher, rendering it unplayable for three days. The game received negative reviews; critics generally praised the enhanced visuals, upgraded lighting, improved controls, and added gameplay mechanics, but criticised its technical problems, art direction, and character models.