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Distributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different networked computers. [1] [2] The components of a distributed system communicate and coordinate their actions by passing messages to
The objectives of Distributed Artificial Intelligence are to solve the reasoning, planning, learning and perception problems of artificial intelligence, especially if they require large data, by distributing the problem to autonomous processing nodes (agents). To reach the objective, DAI requires:
CADP [1] (Construction and Analysis of Distributed Processes) is a toolbox for the design of communication protocols and distributed systems. CADP is developed by the CONVECS team (formerly by the VASY team) at INRIA Rhone-Alpes and connected to various complementary tools.
A distributed algorithm is an algorithm designed to run on computer hardware constructed from interconnected processors. Distributed algorithms are used in different application areas of distributed computing , such as telecommunications , scientific computing , distributed information processing , and real-time process control .
Stream processing is especially suitable for applications that exhibit three application characteristics: [citation needed] Compute intensity, the number of arithmetic operations per I/O or global memory reference. In many signal processing applications today it is well over 50:1 and increasing with algorithmic complexity.
The goal of a distributed network is to share resources, typically to accomplish a single or similar goal. [1] [2] Usually, this takes place over a computer network, [1] however, internet-based computing is rising in popularity. [3] Typically, a distributed networking system is composed of processes, threads, agents, and distributed objects. [3]
Human-based computation (apart from the historical meaning of "computer") research has its origins in the early work on interactive evolutionary computation (EC). [9] The idea behind interactive evolutionary algorithms has been attributed to Richard Dawkins; in the Biomorphs software accompanying his book The Blind Watchmaker (Dawkins, 1986) [10] the preference of a human experimenter is used ...
In distributed computing, distributed objects [citation needed] are objects (in the sense of object-oriented programming) that are distributed across different address spaces, either in different processes on the same computer, or even in multiple computers connected via a network, but which work together by sharing data and invoking methods.