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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    ARB vertex shader; ARB fragment shader; ARB shader objects; ARB geometry shader 4; ARB tessellation shader; ARB compute shader; GLSL shaders can also be used with Vulkan, and are a common way of using shaders in Vulkan. GLSL shaders are precompiled before use, or at runtime, into a binary bytecode format called SPIR-V, usually using offline ...

  3. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. What are the biggest trades in NBA history? Here's our list ...

    www.aol.com/biggest-trades-nba-history-heres...

    After the Pelicans won the draft lottery to get the No. 1 overall pick, a deal with the Los Angeles Lakers came together quickly. New Orleans received three players – Lonzo Ball, Brandon Ingram ...

  6. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Sophisticated applications allow savvy users to write custom shaders in a shading language such as HLSL or GLSL, though increasingly node-based material editors that allow a graph-based workflow with native support for important concepts such as light position, levels of reflection and emission and metallicity, and a wide range of other math ...

  7. 11 Clever and Delicious Hacks to Elevate a Can of Baked Beans

    www.aol.com/11-clever-delicious-hacks-elevate...

    Make sure you don’t submerge them fully, or they’ll get soft. You’ve got flavor and texture all over the place with this one. DNY59/istockphoto. Baked Bean Chili.

  8. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  9. The Affordable Egg Substitute That's Actually Better Than Eggs

    www.aol.com/lifestyle/affordable-egg-substitute...

    1/4 cup whole milk Greek yogurt . Appearance: Pleasingly crinkled top and deep mahogany color. Texture: Crustier edges with fudgy interior. Taste: Similar to the control, the chocolate flavor ...