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  2. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 2 December 2024. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  3. Automatic vectorization - Wikipedia

    en.wikipedia.org/wiki/Automatic_vectorization

    Here, c[i:i+3] represents the four array elements from c[i] to c[i+3] and the vector processor can perform four operations for a single vector instruction. Since the four vector operations complete in roughly the same time as one scalar instruction, the vector approach can run up to four times faster than the original code.

  4. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).

  5. cairo (graphics) - Wikipedia

    en.wikipedia.org/wiki/Cairo_(graphics)

    First a mask is created, which includes one or more vector primitives or forms, i.e., circles, squares, TrueType fonts, Bézier curves, etc. Then source must be defined, which may be a color, a color gradient, a bitmap or some vector graphics, and from the painted parts of this source a die cut is made with the help of the above defined mask.

  6. SVG - Wikipedia

    en.wikipedia.org/wiki/SVG

    Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files.

  7. Anti-Grain Geometry - Wikipedia

    en.wikipedia.org/wiki/Anti-Grain_Geometry

    Anti-Grain Geometry (AGG) is a 2D rendering graphics library written in C++. It features anti-aliasing and sub-pixel resolution. It is not a graphics library, per se, but rather a framework to build a graphics library upon. The library is operating system independent and renders to an abstract memory object.

  8. Vectorization - Wikipedia

    en.wikipedia.org/wiki/Vectorization

    Automatic vectorization, a compiler optimization that transforms loops to vector operations; Image tracing, the creation of vector from raster graphics; Word embedding, mapping words to vectors, in natural language processing

  9. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...