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  2. 21:9 aspect ratio - Wikipedia

    en.wikipedia.org/wiki/21:9_aspect_ratio

    21:9" ("twenty-one by nine" or "twenty-one to nine") is a consumer electronics (CE) marketing term to describe the ultrawide aspect ratio of 64:27 (2. 370:1 or 21. 3:9), designed to show films recorded in CinemaScope and equivalent modern anamorphic formats. The main benefit of this screen aspect ratio is a constant display height when ...

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept.

  4. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    It is used for multiple anamorphic formats and DCI 1024:429 (21. 482517:9), but also for ultrawide computer monitors, including 43:18 (21 1 ⁄ 2:9) for resolutions based on 720 lines and 12:5 (21 3 ⁄ 5:9) for ultrawide variants of resolutions based either on 960 pixels width or 900 lines height.

  5. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The resolution 3840 × 1600 has a 12:5 aspect ratio, i.e. 2.4 or 21.6:9, which is commonly marketed as simply "21:9". It is equivalent to WQXGA (2560 × 1600) extended in width by 50%, or 4K UHD (3840 × 2160) reduced in height by 26%. This resolution is commonly encountered in cinematic 4K content that has been cropped vertically to a ...

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    ≈21:9 (64:27, or 2. 370:1, or 21. 3:9 exact) 24 bpp QWXGA: Quad Wide Extended Graphics Array Samsung has a QWXGA resolution 23" LCD monitor, the 2342BWX. 2048×1152 (2,359k) 2048 1152 2,359,296 16:9 UXGA: Ultra Extended Graphics Array A de facto high-resolution standard. This is the native resolution for many 20" LCD monitors, and was a ...

  7. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    As of 2013, many games are adopting support for 21:9 ultrawide resolutions, [31] which can give a gameplay advantage due to increased field of view, [23] although this is not always the case. [ 32 ] 4:3 monitors have the best compatibility with older games released prior to 2005 when that aspect ratio was the mainstream standard for computer ...

  8. Display size - Wikipedia

    en.wikipedia.org/wiki/Display_size

    When the common aspect ratio shifted from 4:3 to 16:9, the new widescreens were labeled with a W in the US. A screen that is approximately the same height as a 27V would be a 32W. Vizio and other US TV manufacturers have introduced even wider screens with a 21:9 aspect ratio to match aspect ratios used in cinemas .

  9. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    An array of 1280 × 720 on a 16:9 display has square pixels, but an array of 1024 × 768 on a 16:9 display has oblong pixels. An example of pixel shape affecting "resolution" or perceived sharpness: displaying more information in a smaller area using a higher resolution makes the image much clearer or "sharper".