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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
Perkins was named as a Fellow of the American Physical Society, in the 2021 class of fellows, "for profound contributions to physics education through the vision and leadership of the PhET project, resulting in the creation of many high-quality interactive simulations for teaching physics to hundreds of millions of students and teachers globally".
An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation.
A Thymio II simulation model in Webots. Thymio II is an educational robot in the 100 Euros price range. The robot was developed at the EPFL in collaboration with ECAL, both in Lausanne, Switzerland. A purely-visual programming language was developed at ETH Zurich. [1] All components, both hardware and software, are open source.
Scientific simulation software is used to simulate scientific phenomena based on a scientific model. Subcategories This category has the following 2 subcategories, out of 2 total.
It is designed to allow those in the educational industry, particularly teachers, to share educational resources such as video, audio, documents, photos, groups and blogs. The site contains a mixture of classroom teaching resources and others designed for teacher training.
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An explorable explanation (often shortened to explorable) is a form of informational media where an interactive computer simulation of a given concept is presented, along with some form of guidance (usually prose) that suggests ways that the audience can learn from the simulation.