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This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.
Several gaming websites and print media gave the game praise. PC Gamer published an article in the July 2005 edition of the magazine and included an early version of the mod on the attached game demo disk for that month. [4] ModDB called HL2:CTF "The best multiplayer Half-Life 2 experience you are going to run across. Period."
Half-Life: 2000 April 12 (as Wasteland Half-Life) 3 June 2003 (as The Wastes) 2018 April 12 Began as a modification for the game Half-Life titled Wasteland Half-Life created in the year 2000. The mod would change the name to The Wastes sometime in the year 2002. Wings of Dawn: Freespace 2: 2015 April 8 [69] World of Padman: Quake III Arena ...
In 2009, Game Informer put Half-Life 2 5th on their list of "The Top 200 Games of All Time", saying that "with Half-Life 2, Valve redefined the way first-person shooters were created". [ 71 ] Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design.
Considered one of the greatest video games of all time, Half-Life 2 was praised for its advances in computer animation, sound, narration, computer graphics, artificial intelligence and physics, and won more than 35 Game of the Year awards. Half-Life 2 was the first game to use Valve's Steam content delivery system, a system that eventually led ...
Half-Life: C.A.G.E.D. (also stylized as Half-Life: Caged) is a game modification of Half-Life by Cayle George and Future Games Select released on September 21, 2017. [ 1 ] [ 2 ] Made using the GoldSrc engine, the mod includes a single-player campaign in which the player must escape from a closely guarded prison.
The Hidden is a multiplayer total conversion mod for the popular Half-Life 2 computer game. The gameplay revolves around the retrieval of an escaped research subject where the subject is highly agile, incredibly strong, and nearly invisible. The first beta version was released on June 13, 2005 and its latest release was September 8, 2007.
Mods can extend the shelf life of games, such as Half-Life (1998), which increased its sales figures over the first three years of its release. According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". [32]