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  2. Template:Graph:Chart - Wikipedia

    en.wikipedia.org/wiki/Template:Graph:Chart

    A logarithmic chart allows only positive values to be plotted. A square root scale chart cannot show negative values. x: the x-values as a comma-separated list, for dates and time see remark in xType and yType; y or y1, y2, …: the y-values for one or several data series, respectively. For pie charts y2 denotes the radius of the corresponding ...

  3. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  4. Template:Graph:Lines - Wikipedia

    en.wikipedia.org/wiki/Template:Graph:Lines

    This graph draws one or more independent numeric data series as lines. The data must be stored on Commons' Data namespace or come from Wikidata Query Service. Template parameters Parameter Description Type Status Table type tabletype Specifies the type of the table data. "tab" (default) uses data namespace on commons, without the data: prefix. "query" sends request to wikidata query service ...

  5. Template:Graph Analysis Software - Wikipedia

    en.wikipedia.org/wiki/Template:Graph_Analysis...

    The navigation box {{CAD software}} covers Computer-aided design (CAD) software and Electronic design automation (EDA or ECAD) software; Such software is used for . Parametric Solid modeling

  6. FitzHugh–Nagumo model - Wikipedia

    en.wikipedia.org/wiki/FitzHugh–Nagumo_model

    The green line is the cubic nullcline and the red line is the linear nullcline. The black lines are integral curves. Graph of v with parameters I=0.5, a=0.7, b=0.8, and τ=12.5. The FitzHugh–Nagumo model (FHN) describes a prototype of an excitable system (e.g., a neuron).

  7. Conductance (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Conductance_(graph_theory)

    An undirected graph G and a few example cuts with the corresponding conductances. In theoretical computer science, graph theory, and mathematics, the conductance is a parameter of a Markov chain that is closely tied to its mixing time, that is, how rapidly the chain converges to its stationary distribution, should it exist.

  8. Template:IncreaseNegative - Wikipedia

    en.wikipedia.org/wiki/Template:IncreaseNegative

    Examples of situations where the use of {{IncreaseNegative}} is appropriate include: The quantity involved should be minimized (e.g., road accidents , a country's net carbon emission), is not an entity's rank according to a property where minimizing the quantity is desirable, and shows an unfortunate worsening (e.g., a rise in road accidents, a ...

  9. Gain graph - Wikipedia

    en.wikipedia.org/wiki/Gain_graph

    A gain graph is a graph whose edges are labelled "invertibly", or "orientably", by elements of a group G. This means that, if an edge e in one direction has label g (a group element), then in the other direction it has label g −1 .