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This list contains games released for the Windows 3.x platform, mostly created between 1989 and 1994. Many are also compatible with the later 32-bit Windows operating systems. Contents:
Full Throttle was the first LucasArts adventure game to be distributed only on CD-ROM. The cartoon graphics of The Curse of Monkey Island (1997) marked the pinnacle of SCUMM development. Later in 1995, The Dig was published. Production had started in 1989, but The Dig was plagued with development problems. The final version of the game was ...
7 September 1991: Sierra's Creative Interpreter (SCI) Saori: Bishōjo-tachi no Yakata: X-Shitei X-Shitei PC-98, FM Towns, X68000: 18 October 1991: Cobra Mission: Panic in Cobra City: INOS Hard, Megatech Software: PC-98, DOS: 25 October 1991: Monkey Island 2: LeChuck's Revenge: LucasArts: LucasArts Original version DOS, Mac OS, Amiga, FM Towns ...
The Curse of Monkey Island was the twelfth and final LucasArts game to use the SCUMM engine, which was extensively upgraded for the game. It was the first game in the series to be released on CD-ROM, allowing for a full musical score, fully animated cutscenes, and the introduction of voice acting for the characters.
The Curse of Monkey Island, the third in the series, was released exclusively for Microsoft Windows on PC in 1997, after a 6-year hiatus. The Curse of Monkey Island was released at the height of some of the biggest technological advancements in the gaming industry—digital audio, CD-ROM technology, and improved graphics.
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Jonathan Ackley is an American interactive theme park attraction and computer game designer, writer, and programmer.He is best known for being the Creative Director and Producer on Walt Disney World's Sorcerers of the Magic Kingdom and co-project leader, with Larry Ahern, for LucasArts Games The Curse of Monkey Island.
Elaine is depicted with red hair and green eyes. She wears a variety of pirate clothing consistent with the game's Golden Age of Piracy setting. Her appearances in The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge are in the form of pixel art, with appearances slightly differing between the EGA, Amiga and VGA versions of the games. [9]
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