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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Healing spells were shifted to the Conjuration school in 3rd edition, and Evocation in 5th edition. Wizards who specialize in this school are known as Necromancers. [29] Transmutation Alteration/Transmutation [1]: 111 This school focuses on the ability to change matter. Spells in this school alter the properties of their targets.

  3. Explorer's Guide to Wildemount - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Guide_to_Wildemount

    On January 13, 2020, Explorer's Guide to Wildemount "rocketed to #3 on Amazon's best sellers list, then, according to Wizards of the Coast's Greg Tito, reached the #1 spot by Monday afternoon. Through pre-orders alone, Explorer's Guide to Wildemount has become the best-selling book on Amazon, outpacing New York Times best sellers and all other ...

  4. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    In the 4th edition, wizards only needed to prepare their most powerful attack spells, those which could be used only once a day, and their utility spells. Generally, a wizard had two spells to choose from for each daily and utility power slot; however the Expanded Spellbook and the "Remembered Wizardry" feats increased this number to three or ...

  5. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...

  6. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  7. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Wizards RPG Team: September 18, 2018: An urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. 256: 1-5 [4] 978-0-7869-6625-7: Waterdeep: Dungeon of the Mad Mage: Wizards RPG Team: November 20, 2018: Dungeon crawl in the classic Undermountain lair. 320: 5-20 [5] 978-0-7869-6626-4: Standalone adventures: Lost Mine ...

  8. List of Dragonlance modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragonlance...

    However, Wizards allowed a group of fans to support the line for the 3rd Edition on the internet. Initially, the Dragonlance-L mailing list updated the setting; this mailing list would become known as the Whitestone Council and would maintain The Dragonlance Nexus website. The Whitestone Council was supported by both Tracy Hickman and Margaret ...

  9. Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Spell_Compendium

    The Spell Compendium was compiled by Matthew Sernett, Jeff Grubb, and Mike McArtor, and was published in December 2005.Cover art was by Victor Moray and Nyssa Baugher, with interior art by Steven Belledin, Mitch Cotie, Chris Dien, Wayne England, Jason Engle, Carl Frank, Brian Hagan, Fred Hooper, Ralph Horsley, Jeremy Jarvis, David Martin, Jim Nelson, William O'Connor, Lucio Parrillo, Michael ...