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  2. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    One of the simplest (although not the most time efficient in the worst case) planar algorithms. Created independently by Chand & Kapur in 1970 and R. A. Jarvis in 1973. It has O(nh) time complexity, where n is the number of points in the set, and h is the number of points in the hull.

  3. Smallest-circle problem - Wikipedia

    en.wikipedia.org/wiki/Smallest-circle_problem

    The initial input is a set P of points. The algorithm selects one point p randomly and uniformly from P, and recursively finds the minimal circle containing P – {p}, i.e. all of the other points in P except p. If the returned circle also encloses p, it is the minimal circle for the whole of P and is returned.

  4. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  6. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    Formally, the nearest-neighbor (NN) search problem is defined as follows: given a set S of points in a space M and a query point q ∈ M, find the closest point in S to q. Donald Knuth in vol. 3 of The Art of Computer Programming (1973) called it the post-office problem , referring to an application of assigning to a residence the nearest post ...

  7. Point-set triangulation - Wikipedia

    en.wikipedia.org/wiki/Point-set_triangulation

    Triangle Splitting Algorithm : Find the convex hull of the point set and triangulate this hull as a polygon. Choose an interior point and draw edges to the three vertices of the triangle that contains it. Continue this process until all interior points are exhausted. [6]

  8. Minimum bounding box algorithms - Wikipedia

    en.wikipedia.org/.../Minimum_bounding_box_algorithms

    In 1985, Joseph O'Rourke published a cubic-time algorithm to find the minimum-volume enclosing box of a 3-dimensional point set. O'Rourke's approach uses a 3-dimensional rotating calipers technique, and is based on lemmas characterizing the minimum enclosing box:

  9. DBSCAN - Wikipedia

    en.wikipedia.org/wiki/DBSCAN

    It is a density-based clustering non-parametric algorithm: given a set of points in some space, it groups together points that are closely packed (points with many nearby neighbors), and marks as outliers points that lie alone in low-density regions (those whose nearest neighbors are too far away). DBSCAN is one of the most commonly used and ...