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  2. Educational toy - Wikipedia

    en.wikipedia.org/wiki/Educational_toy

    Alphabet blocks. The identification of specific toys as having an explicitly educational purpose dates to the 1700s. [11] In 1693, in Some Thoughts Concerning Education, liberal philosopher John Locke asserted that educational toys could enhance children's enjoyment of learning their letters: "There may be dice and play-things, with the letters on them to teach children the alphabet by playing ...

  3. The best toys of 2024 - AOL

    www.aol.com/lifestyle/best-toys-2024-202917064.html

    We put together a list of the best toys of 2024 for every age, stage, and interest. ... Best Educational Toy for Babies ... Ages: 12+ For older kids who are interested in picking up a new craft ...

  4. GeoSafari - Wikipedia

    en.wikipedia.org/wiki/GeoSafari

    GeoSafari is a product line of technological educational toys, including the GeoSafari electronic teaching aid, GeoSafari Globe, and the Phonics Lab, owned by Educational Insights, Inc. [1] GeoSafari is an electronic self-teaching device created by brothers Burton and Stanley Cutler, who founded Educational Insights, Inc. in 1962. [ 2 ]

  5. List of children's games - Wikipedia

    en.wikipedia.org/wiki/List_of_children's_games

    A child playing tag.. This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder ...

  6. Froebel gifts - Wikipedia

    en.wikipedia.org/wiki/Froebel_gifts

    Fröbel's Gift 4, on a special gridded tabletop he also specified. The Sunday Papers (Sonntagsblatt) published by Fröbel between 1838 and 1840 explained the meaning and described the use of each of his six initial "play gifts" (Spielgabe): "The active and creative, living and life producing being of each person, reveals itself in the creative instinct of the child.

  7. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    This redesign would carry over into Reading Blaster 2000 (also rebranded Reading Blaster: Ages 6–9), the Episode II remake Math Blaster: Ages 9–12, and three "Junior" prequels for children ages 4-6 focused on math, reading, and science.

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