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In Windows Server 2003, VSS is used to create incremental periodic snapshots of data of changed files over time. A maximum of 64 snapshots are stored on the server and are accessible to clients over the network. This feature is known as Shadow Copies for Shared Folders and is designed for a client–server model. [12]
A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
Microsoft Windows Shadow Copy - is a feature introduced by Microsoft with Windows Server 2003. Shadow Copy allows for taking manual or automatic backup copies or snapshots of a file or folder on a specific volume at a specific point in time. RollBack Rx - Allows snapshots of disk partitions to be taken.
Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.
Storage Method: Describes the form in which files are stored in the repository. A snapshot indicates that a committed file(s) is stored in its entirety—usually compressed. A changeset, in this context, indicates that a committed file(s) is stored in the form of a difference between either the previous version or the next.
A source-code-hosting facility (also known as forge software) is a file archive and web hosting facility for source code of software, documentation, web pages, and other works, accessible either publicly or privately.
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
To avoid downtime, high-availability systems may instead perform the backup on a snapshot—a read-only copy of the data set frozen at a point in time—and allow applications to continue writing to their data. Most snapshot implementations are efficient and can create snapshots in O(1). In other words, the time and I/O needed to create the ...