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The project aims to address issues with the original engine, as Morrowind no longer had support or bug-fix updates. The OpenMW engine is programmed in C++ and uses the Bullet physics engine, OpenAL-Soft for audio, MyGUI for window widgets, and SDL 2 for input. The launcher and OpenMW-CS tool use Qt for their graphical user interfaces.
The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox.
OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.
RenderWare's principal commercial importance was in providing an off-the-shelf solution to the difficulties of PS2 graphics programming. As such, the engine was often described as "Sony's DirectX" during this era which was a reference to its surrounding framework and toolchain middleware.
Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).
Compiz (/ k ɒ m p ɪ z /) is a compositing window manager for the X Window System, using 3D graphics hardware to create fast compositing desktop effects for window management. Effects, such as a minimization animation or a cube workspace, are implemented as loadable plugins.
Professional image editor and graphics creator with advanced features, part of Corel Draw Graphics Suite Corel Corporation: 1992: 2021 2021 Proprietary: darktable: Photography workflow application and raw developer Johannes Hanika April 2009: 5.0.0 [3] 2024-12-21 Free GPL-3.0-or-later: Deluxe Paint*
The main AMD GPU software stacks are fully supported on Linux: GPUOpen for graphics, and ROCm for compute. GPUOpen is most often merely a supplement, for software utilities, to the free Mesa software stack that is widely distributed and available by default on most Linux distributions .