Search results
Results from the WOW.Com Content Network
The Mortuary room in which the game opens; visible are two player characters, a zombie, the bottom-menu, and the radial-actions menu. Planescape: Torment is built on BioWare's Infinity Engine, which presents the player with a pre-rendered world in an isometric perspective in which player characters are controlled.
Once Berk has finished taking advantage of a creature's "assistance" he also has to find a way of making sure it goes back down the trap door. The game has two different skill levels: "Learner Berk" and "Super Berk". The difference is that "Super Berk" mode includes flying ghosts that appear a set time after each task is announced.
Microsoft Entertainment Pack, also known as Windows Entertainment Pack [2] or simply WEP, is a collection of 16-bit casual computer games for Windows. There were four Entertainment Packs released between 1990 and 1992. These games were somewhat unusual for the time, in that they would not run under MS-DOS. In 1994, a compilation of the previous ...
The creator of Tetris, Alexey Pajitnov, designed some of the games featured in the pack. It was released on CD-ROM for Windows 95. It was also bundled as part of the Microsoft Plus! Game Pack which was released after Windows Me. A version was made for the Game Boy Color. It features six of the games from the PC version; Fringer, Charmer, Mixed ...
The PC Zone review gave the game a score of 93% and awarded it their PC Zone Classic award. [1] An April 1996 review in PC Entertainment magazine was broadly positive about the game, praising the graphics and cut-scenes, though criticising the dubbing and occasional corrupted saves in the Windows 95 version of the game. [2]
Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets
Incubation: Time Is Running Out, known in Europe as Incubation: Battle Isle Phase Four (German: Incubation: Battle Isle Phase Vier) is a turn-based tactics computer game from Blue Byte released in 1997. It is the fourth game in the Battle Isle series. In the game, the player controls a squad of soldiers in a campaign against an alien threat.
Battle Isle 3 was very similar to Battle Isle 2, with improved graphics, more units and a new storyline. Battle Isle: The Andosian War was entirely set in the 3-D environment and combined elements of real-time and turn-based strategies. The AI is relatively weak, relying on mass frontal assaults. After a player survives the first few turns and ...